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NPC Generator

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Advanced [show]


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a blue and white robe with the hood down. He is an epitome of beauty. He wears his brown hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ernest was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Ernest Blyth, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chrysoprase (50 gp). Moss agate (10 gp). Jet (130 gp).


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: French accent

Attributes [hide]

Gunter Tatum, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Chad was born on a far western plains where he grew up under the tutelage of his father, an expert Hunter. He then took over the family business and is one of the better Hunter for hire.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Immigrant, Job, Poor. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Chad Enfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His auburn hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Interpreter profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He has worked as a Armorer like his mother before him.

Motivation: He is content; and expand his business

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Gerard Asheton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp. 1 Good lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs

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