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Advanced [show]


Henry Harlan, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a brown deerstalker hat and brown clothes. He keeps his golden hair in a flapper bob. This brown eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Extrovert. Flaws: Fearful. Bonds: Guardian, Nature, Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Harlan, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green armored body suit, with a simple yellow line shooting up and back down. His clothes are grease stained in places. His hair is chestnut, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the east. Theobald was born on a far eastern desert where he grew up under the tutelage of his father, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Flaws: Terse. Bonds: Poor, Immigrant, Attractive. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)12 (+1) 7 (-2)13 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Mentor. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Conrad Ashley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)5 (-3) 13 (+1)15 (+2)
Skills Perception +3, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (30 gp). Obsidian (14 gp). 1 Buckler. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Kyle Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is long and white with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Kinsley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep green spinel (150 gp). Red garnet (150 gp).


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far western mountains where he grew up under the tutelage of his mother, an expert Layabout. He has achieved small success as a Layabout.

Motivation: He has comitted a past crime that haunts him to this day; and he wants revenge against gnolls

Bonds: Attractive, Criminal record, Immigrant, Job, Enemies. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Henry Hackney, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 sp. 3 Tanglefoot bags. 4 Antitoxin. 3 Tanglefoot bags.


Social Check DCs

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