Gerald Kent, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shoemaker. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. He sports a long white beard, and similarly colored long hair. His amber eyes peer out from beneath his feathered blue hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Shy, Greedy. Bonds: Enemies, Military, Immigrant. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Guy Easton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Racist. Bonds: Military, Criminal record, Adventurer. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Bertram York, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Navigator uniform. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length brown hair. He has a dull look in his violet eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Navigator.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist. Flaws: Greedy, Racist. Bonds: Job, Family. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Onyx (40 gp).
Gerald Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries quarterstaffs. His hair is short and golden. His gray eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Greedy. Bonds: Enemies, Religious, Job. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1000 sp. 1 Half-Plate. 1 Half-Plate.
Miles Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. His hair is always cut to a buzz. His green eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He's attracted to the PC; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Rich. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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