Gerard Colby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears an entirely grey suit with white socks and a vest with buckled shoes. He has shaved his head bald. He has violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Fletcher, who enjoyed hunting, Gerard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. Recently the stress of being a Miller has made it difficult for him to sleep.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Gerald Leighton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears baggy green pantaloons and a black scarf. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gerald hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: He's in love; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant, Has a crush. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 40000 sp. 1 Minor magic item.
Lance Richie, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. With bright white hair and a scraggly beard. His fierce gray eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He's looking for his big break; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1100 sp. Deep blue spinel (900 gp). Red garnet (40 gp). Freshwater pearl (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
William Harley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy blue pantaloons and a white scarf. With bright golden hair and a scraggly beard. His amber eyes peer out from beneath his Stetson blue hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: William was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1000 sp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.
Frederick Moreno, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white painted combat armor at almost all times. His red hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud.
Ideals: Justice. Bonds: Attractive, Enemies, Rich. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (200 gp).
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