Randal Barlow, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the right. His eyes are amber and beady.
Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and human compassion
Ideals: Impeccable, Logical. Flaws: Ugly, Disease, Racist. Bonds: Rich. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Superior lock.
Trey Spalding, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His black hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Hugh Woods, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 6 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Debt. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1600 sp.
Solomon Quinton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He feeds upon the attention of others.
History: Solomon was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Persistence. Bonds: Criminal record, Attractive, Job. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 3 Holy water. 1 Thunderstones.
Geoffrey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of luck around his neck, and a rapier on his belt, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
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