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NPC Generator

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Advanced [show]


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes, and carries halberds. He wears a Stetson hat to cover his moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Richard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his brother

Ideals: Fighting. Bonds: Attractive, Slave, Family, Criminal record. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Richard Brixton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: Attractive, In love, Guardian, Nature. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Hayhurst, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. His eyes are gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Racist, Impulsive, Antagonistic. Bonds: Nature. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Beitz, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Red spinel (110 gp). Sard (50 gp). Jade (110 gp). Bloodstone (50 gp).


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His black hair is long and unkept. This blue eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant, Family. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 6 (-2)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and a rival would like him out of the picture

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Godfrey Colby, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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