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NPC Generator

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Advanced [show]


Don Harper, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is greasy and uncared for. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Don Harper, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Lapis lazuli (5 gp). 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Diggory Westbrook, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He wears his white hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Addict, Depressed, Antagonistic. Bonds: In love. Occupation: Barber

Voice: French accent

Attributes [hide]

Diggory Westbrook, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Lance Kenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and brown. He wears a mask on his face.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Lance Kenley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 16 (+3)5 (-3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue armored body suit, with a simple white line shooting up and back down. His hair is short and blonde. His eyes, though not visible through his cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: John was born in the east. At a young age he loved to build and create. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Insomniac, Selfish. Bonds: Adventurer. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

John Hampton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Blakely, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His white hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Blakely, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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