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NPC Generator

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Advanced [show]


Gunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Racist, Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Gunter Shelly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports black clothing, slightly heavier than average wear. He has styled his blonde hair well, parting it to the right. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Professionalism, Logical. Flaws: Insomniac, Insane. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

William Everly, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Amethyst (90 gp). Zircon (30 gp). Red-brown spinel (90 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and human compassion

Ideals: Fighting, Disciplined. Flaws: Impulsive, Racist. Bonds: Rich. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Peter Lester, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Malachite (13 gp). Sard (40 gp).


Social Check DCs


Kody Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His hair is golden and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Kody Huckabee, Male Human Fighter 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 5 (-3)11 (+0)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. Jasper (20 gp). Azurite (5 gp). Blue star sapphire (1500 gp). Blue star sapphire (1500 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his white robe and has his mace always slung over his shoulder. He has done his best to style his brown hair to look like a famous performer. He has blue eyes.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Barber, Bertram learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Job, Adventurer. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Bertram Walcott, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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