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NPC Generator

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Advanced [show]


Roland Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is physically well-built. He has red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Family. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Roland Kimberley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Tim Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tim was born the youngest of three triplets. After coming to the age of reason, Tim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Tim Fidget, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. Aquamarine (700 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Rich, Family. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Wallace, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His chestnut hair is long and unkept. He wears a mask on his face.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Religious. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Randal Hartford, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)18 (+4) 15 (+2)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Aquan, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Zircon (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports blue clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Guardian. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Van Es, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills History +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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