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NPC Generator

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Advanced [show]


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Tanner again; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Family. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Rodney, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His hair is auburn and very short. His eyes are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Adventurer, Mentor, Religious, Enemies. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Nicholas Haley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Bloodstone (30 gp). 4 Holy water.


Social Check DCs


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting clothing which further accentuates his frame. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Adam was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adam's homeland. Adam decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Adam Ainsley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 5 (-3)13 (+1)
Skills Medicine -1
Senses Passive Perception 7
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Hartford, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear, and he perpetually has his scythe ready. His black hair is cut short. His violet eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Simon was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Persistence. Bonds: Attractive, Adventurer, Nature. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Simon Hartford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Peter Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He carries a battered spear and tarnished flail as well. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Fighting, Passionate. Flaws: Impulsive, Fearful. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Stutters

Attributes [hide]

Peter Blackwood, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4

Possessions: 2000 sp. Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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