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NPC Generator

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Advanced [show]


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Family. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Halsey, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 400 gp. Moss agate (14 gp). Coral (50 gp).


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Cartwright does. He wears a feathered hat to cover his moderate length golden hair. His amber eyes peer out from beneath his feathered black hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: Born to a Guard, his father struggled to pay the bills. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Cartwright like his father before him.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Gerald Spaulding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He has shaved his head bald. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Armorer, Arnold learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has dedicated himself to building a better world.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Arnold Lancaster, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. Alexandrite (1200 gp). Citrine (60 gp). Chrysoprase (60 gp).


Social Check DCs


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is thinning but still full. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Addict, Racist. Bonds: Attractive, Job, Poor. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Rolf Kensley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Disciplined, Justice. Bonds: Rich, Criminal record, Family. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Kody Sherwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Blue quartz (15 gp).


Social Check DCs

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