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NPC Generator

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Advanced [show]


Diggory Richie, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: Eccentric and domineering, Diggory will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Extrovert. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Diggory Richie, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He has styled his silver hair well, parting it to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Gifted, Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Poor. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Anselm Marlowe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Attractive. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Thomas Beckwith, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Blackwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Roland Blackwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Blue quartz (13 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Marshal father left him crippled. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Disease, Forgetful. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Hubert Coombs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Finely wrought small gold bracelet (10 gp). Gold and topaz bottle stopper cork (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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