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Advanced [show]


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Ideals: Joker. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Lance Tatum, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He carries a battered dagger and tarnished whip as well. He wears his red hair down. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, William took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 13 years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

William Kimberley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has a long auburn beard with little hanging trinkets. His hazel eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Robert Hampton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp. Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist. Bonds: Poor, Has a crush, Adventurer, Mentor, Debt. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Frederick Bentham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Azurite (10 gp). Eye agate (10 gp). Onyx (50 gp).


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Enemies. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Peter Moreno, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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