Aldous Easton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of eastern immigrants he idolized his mother. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Extrovert. Bonds: Immigrant, Family, Military, Enemies. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Carved bone or ivory statuette (20 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Aldous Stanford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting brown shirt and pants. He has a long black beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Logical, Fighting. Bonds: Attractive, Slave. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Small steel mirror. 1 Average lock. 1 Small steel mirror. 1 Spyglass.
Henry Blankley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his silver hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Fisher. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anselm Acton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair and beard is wavy and long. He has gray eyes.
Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Insane. Bonds: Nature, Immigrant, Criminal record. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Hugh Hayden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Fearful. Bonds: Poor, Attractive, Job, Immigrant, In love. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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