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NPC Generator

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Advanced [show]


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. His long chestnut hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Impulsive. Bonds: Guardian, Poor, Job, Adventurer. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Bertram Birkenhead, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears blue trousers with tan and black striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Dean managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Addict. Bonds: Guardian, Rich, Criminal record. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Halsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Jacobs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Chad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Gifted, Artistic. Flaws: Insane, Disease. Bonds: Poor. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Chad Jacobs, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Sard (60 gp). Citrine (60 gp).


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large red mantle and cape that has been intricately interwoven into his green robe. His hair is long and brown with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Poor, Slave. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

John Darlington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Justin Gladstone, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Justin Gladstone, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs

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