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NPC Generator

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Advanced [show]


Gerard Roscoe, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue, dusty cloak, he is not a threatening figure. He keeps his white hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: This man loves writing and to teach people writing more than just about anything. He is harsh and unforgiving.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Gerard Roscoe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. White opal (900 gp). Jade (80 gp). Jade (80 gp).


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many illithids want him driven away.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Geoffrey Carlton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Alchemist’s fire. 1 Thunderstones. 2 Holy water. 1 Everburning torch.


Social Check DCs


Shane Astley, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: The child of a Spice Merchant, who enjoyed hunting, Shane was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Shy, Insane. Bonds: Job, Nature, Rich. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Shane Astley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is short and silver. This green eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Alex Tindall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 2 years.

Motivation: Money/treasure; and expand his business

Flaws: Addict, Disease. Bonds: Attractive, Job, Rich. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Clerebold Mitchell, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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