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Advanced [show]


William Southey, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He is portly but not overly obese. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Healer father left him crippled. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

William Southey, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Rhodochrosite (14 gp). Chalcedony (50 gp). Red spinel (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Oakes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His black hair has been sun bleached extensively. He has green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Born in the north to a Miner, Kody learned a great deal about his mother's area of expertise. He worked as a nervous Miner and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Justice. Flaws: Antagonistic, Lazy. Bonds: Poor, Job, Has a crush. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Kody Oakes, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 14 (+2)5 (-3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adam Appleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. He wears a feathered hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted martial powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature, Debt. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Adam Appleton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He has done his best to style his brown hair to look like a famous performer. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Locksmith, Patrick learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Patrick Shelly, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Alexandrite (300 gp). Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs


Balimaar Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in blue turtlenecks beneath a grey coat with black slacks. He has wavy golden hair. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Nature, Enemies. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Hadlee, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Tiger eye turquoise (10 gp). Jade (100 gp). Peridot (80 gp). 2 Holy water. 1 Everburning torch. 4 Smokesticks.


Social Check DCs

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