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NPC Generator

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Advanced [show]


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does, and carries lances. He has done his best to style his chestnut hair to look like a famous performer. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold was raised in a hard working conservative environment. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Arnold Graham, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2600 sp.


Social Check DCs


Godfrey Washington, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. His gray eyes peer out from beneath his broad brown hat.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Washington, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Manfred Lincoln, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Attractive, Job, Family, Slave. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Manfred Lincoln, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair has been sun bleached extensively. His hazel eyes peer out from beneath his wide-brimmed black hat.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and money/treasure

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Gerald Royal, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Clerebold Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: He is a bit of a kleptomaniac.

Bonds: Attractive, Job, Criminal record, Military, Nature. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Clerebold Kinsley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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