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NPC Generator

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Advanced [show]


Shane Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Shane was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has achieved small success as a Performer.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Shane Badger, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Chrysoprase (70 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports grey clothing, slightly heavier than average wear, and is pretty ugly. His hair is silver and curly. He has a dull look in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Guy Barclay, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Hugh Shirley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His auburn hair and beard is wavy and long. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the west. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Artistic. Bonds: Family, Poor. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Hugh Shirley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Golden yellow topaz (600 gp). Freshwater pearl (15 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is blonde and very short. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hugh was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Hugh Marlowe, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a white poncho over his likewise colored trousers and shirt. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Guard, Guy learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Entrepeneur, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Guy Mitchell, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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