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NPC Generator

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Advanced [show]


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Born in the west to a Ruler, Frederick learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and further expansion of business

Flaws: Insane, Selfish, Ugly. Bonds: Job, Criminal record. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Frederick Beckwith, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. With a patchy brown beard and wild brown hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cook mother left him crippled. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Philantrophist. Flaws: Racist, Disease. Bonds: Poor, Attractive. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Don Digby, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 17 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to reunite with his absent mother

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Carlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Hornsby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Thomas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Rich, Family. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Thomas Hornsby, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)17 (+3) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Black opal (900 gp). Obsidian (8 gp).


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut short. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Masseuse, his father struggled to pay the bills. Gomory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Religious. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Gomory Browning, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 7 (-2)14 (+2)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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