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NPC Generator

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Advanced [show]


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Anselm Shelley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black pearl (600 gp). Obsidian (4 gp). Rose (60 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Aldous Lancaster, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears green trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. His silver hair is greasy and uncared for. He has several tiny ruby earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian, Immigrant. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Aldous Lancaster, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 5 Acid flasks.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky violet painted plate armor. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted, Entrepeneur. Bonds: Poor. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Alexandre Morley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 3 Holy water. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Logical, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

John Chester, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a pastel scarf. He wears a deerstalker hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Don Tindall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs

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