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NPC Generator

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Advanced [show]


Shane Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His auburn hair is greasy and uncared for. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Shane Ogden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)17 (+3) 10 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His moppish black hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: Born to a Barkeep, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He was granted martial powers by his dying brother.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

John Lindsay, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Hastings, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. With bright brown hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He dislikes all the random violence that takes place in the south. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He got into the Performer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Performer and occasionally as a mercenary.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Pacifist, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Thomas Hastings, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered yellow stockings. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Barclay, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Ernest Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His brown hair is still thick. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Cook business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Depressed, Racist, Fearful. Bonds: Immigrant, Job. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Ernest Tyndall, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Hematite (8 gp).


Social Check DCs

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