Gunter Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes peer out from beneath his broad blue hat.
Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Assassin, who enjoyed hunting, Gunter was taken on many hunting expeditions. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and many illithids want him driven away
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (300 gp).
Diggory Elton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the large cave and found the beat up flail and armor he uses now. He has never given up on his writing dream.
Motivation: He has decided he is irredeemable; and to get a good night's sleep
Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
Possessions: 1 Minor magic item.
Tim Fawcett, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his red hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield.
Shane Halsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a black suit. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Family. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (600 gp).
Shane Dalton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. His golden hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: To reunite with his old friends.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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