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NPC Generator

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Advanced [show]


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and dresses in blue turtlenecks beneath a grey coat with green slacks. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Carpenter, Tim learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Tim Hayley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Springfield, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Military. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Henry Springfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Rich, Attractive. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Theodoric Rodney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born in the north. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Artistic. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

William Carlton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Odo Holton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries longbows. His black hair is thinning but still full. His eyes are gray and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Sensitive, Insane. Bonds: Criminal record, Family, Enemies. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Odo Holton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Athletics +5, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs

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