Manfred Soames, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green shirt with thin blue vertical stripes and green pants. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 10 years.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Fighting, Logical. Bonds: Rich, Job, In love. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 cp.
Simon Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears grey cloth garments or leather armor. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful, Insomniac. Bonds: Nature, Job. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Henry Preston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather, and carries maces. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Mentor, In love. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Trey Marley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His white hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Banded mail.
Kody Compton, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is singed and shortened. He has a dull look in his brown eyes.
Personality: Calm and collected, he is a well trained Blacksmith. He plays an instrument quite well.
History: He got into the Blacksmith business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Blacksmith like his father before him.
Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Chrysoberyl (50 gp). Red spinel (50 gp). Coral (50 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!