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NPC Generator

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Advanced [show]


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Balimaar studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Balimaar Law, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Robert Axton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears his brown hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Ugly, Disease, Impulsive, Addict. Bonds: Enemies, Criminal record. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Robert Axton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 80 pp. Freshwater pearl (5 gp). Golden yellow topaz (300 gp).


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Spy, Gunter learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He became a Spy soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Richard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He is bald on top and has large brown tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Richard Ainsley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and his gloved hand is found clutching a mace. He has shaved his head bald. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Navigator business at a young age. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Guardian, Has a crush, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Lance Spaulding, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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