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NPC Generator

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Advanced [show]


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his auburn hair up. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Carter in town.

History: He was born to loving parents in a slum to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Job, Poor, Family. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Guy Carlyle, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a shield. His silver hair is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has achieved small success as a Glassblower.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Trym Myerscough, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. Tiger eye turquoise (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. He wears his white hair up. His eyes are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Lance was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Nothing but the best is good enough for him; and many dire rats want him driven away

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, In love, Nature, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Lance Rodney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)14 (+2) 9 (-1)5 (-3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear yellow tank tops with grey pants. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Depressed. Bonds: Poor, Military, Immigrant, Enemies. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Roger Lincoln, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 10 (+0)6 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Rolf Weld, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He wears his blonde hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Joker, Impeccable. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Rolf Weld, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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