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NPC Generator

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Advanced [show]


Don Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black tunic with pastel highlights, and long black pants that bunch up around his shoes. His tied-back hair is red. His skin is flawless and his gray eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Job, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Don Cotton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his brown hair up. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Tanner, but he was a colossal failure. He then took over the family business and is one of the better Stableman for hire.

Motivation: To be a Tanner again; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Job, Religious. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Kyle Southey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Healer business at a young age. In his 12th year, his parents were killed by a drow raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Job, Enemies, Debt. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Rolf Abram, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)5 (-3) 14 (+2)14 (+2)
Skills History -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his greataxe. His red hair has been sun bleached extensively. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Peter Abram, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nicholas Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy green suit. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Bounty Hunter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Nicholas Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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