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Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Enfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Norman Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Servant, who enjoyed hunting, Norman was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Norman Fidget, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Violet garnet (700 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His long black hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is skeptical of what others tell him and is slow to trust.

History: Kyle was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Jeweler job and began his own company from there.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Kyle Sherwood, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a large green jacket, marred by sweets. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Mayor business at a young age. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Hugh Trowbridge, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His eyes are violet and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Atterton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 28000 cp.


Social Check DCs

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