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NPC Generator

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Advanced [show]


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean red cloak covering his clean studded leather. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the west

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Insane. Bonds: Poor. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Lance Myerscough, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Violet garnet (200 gp).


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Interpreter does. His brown hair is singed and shortened. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Interpreter, William learned a great deal about his mother's area of expertise. His childhood dream was to be a Seamstress, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

William Norton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Theobald Dryden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light violet in addition to tight pants. He has wavy golden hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Shepherd mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Theobald Dryden, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His left leg appears badly burned and disfigured. His black hair is still thick. His green eyes peer out from beneath his top white hat.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion

Flaws: Hedonist, Secretive. Bonds: Criminal record, Family. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Gunter Shelly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses like a well dressed Dyer does. Beneath his clothing is a huge mess of scar tissue. His golden hair is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his mother. A gifted student he started as a Body Guard, but he got bored and became a Dyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Job, Slave, Military, Immigrant. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Anthony Clifford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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