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NPC Generator

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Advanced [show]


Godfrey Brady, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Fearful. Bonds: Has a crush, Rich, Criminal record. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Godfrey Brady, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)7 (-2) 11 (+0)16 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Onyx (30 gp). Freshwater pearl (8 gp). Deep blue spinel (200 gp). 1 Half-Plate.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his nunchaku ready. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Kody Carlisle, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 6 (-2)11 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Ralf Bradly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His tied-back hair is red. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ralf hails from a village terrorized by gnolls. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a deep hatred of gnolls

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Adventurer, Enemies, Slave. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Ralf Bradly, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Holy water. 4 Antitoxin.


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Anselm Trollope, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is physically well-built. His silver hair is thinning but still full. This brown eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Immigrant, Slave. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

John Chatham, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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