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NPC Generator

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Advanced [show]


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes, he is not a threatening figure. His chestnut hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Herbalist business at a young age. He has had some formal writing training, and achieved minor success. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: To get a good night's sleep; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Joker, Artistic. Flaws: Ugly, Selfish, Insomniac. Bonds: Job. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Aldous Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His red hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his wide-brimmed green hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Family, Criminal record. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Norman Ridley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His hair is long and chestnut with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Disease, Hedonist. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Myerscough, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur, Disciplined. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Marley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears baggy white pantaloons and a tan scarf. He has a hunchback. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gomory was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Gomory Rowley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 17000 cp.


Social Check DCs

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