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NPC Generator

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Advanced [show]


Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His hair is auburn and curly. He has green eyes.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Adventurer, Mentor, Slave. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Gerard Compton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by teas. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Brady, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 40000 sp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Patrick Spaulding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Shepherd.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Spaulding, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 6 (-2)13 (+1)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man tends to wear a large brown jacket. His brown hair is slicked back into a classic pompadour. His gray eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Artistic. Bonds: Religious, Criminal record, Has a crush. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Heward Stansfield, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Diggory Eastoft, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Spy does. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has achieved small success as a Spy.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Extrovert, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Diggory Eastoft, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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