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NPC Generator

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Advanced [show]


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His tied-back hair is chestnut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Stableman profession.

History: Born to a Stableman, his father struggled to pay the bills. A gifted student he started as a Stableman, but he got bored and became a Ploughman. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a stableman again

Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Bradford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp. Malachite (14 gp). Chrysoberyl (100 gp).


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars, and a wedding ring on his left hand. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Enemies, Religious. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Mitchell, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 3 (-4)17 (+3) 8 (-1)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Southey, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Nicholas Southey, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 3 Smokesticks.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Weaver, and a wedding ring on his right hand. His red hair is heavily combed to the right. He has amber eyes and a red hat with a green feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He got into the Weaver business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist, Shy. Bonds: Job, In love. Occupation: Weaver

Voice: French accent

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has wavy chestnut hair. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Marshal business at a young age. A gifted student he started as a Scribe, but he got bored and became a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Aquan, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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