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Advanced [show]


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes, and a wedding ring on his right hand. He has moderate length blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: In love, Family, Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Diggory Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Assassin.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

John Stanley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Kenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Flaws: Insomniac, Disease. Bonds: Family, Job. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Simon Kenley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Body Guard does. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Impeccable. Flaws: Addict, PTSD. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Kendall, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting black shirt and pants. His brown hair is lengthy and is close to two feet long. His amber eyes peer out from beneath his top black hat.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his 17th year, his parents were killed by a giants raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Enemies, Attractive, Adventurer, Religious. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Gomory Tickle, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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