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NPC Generator

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Advanced [show]


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has white hair. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Disease, Shy, Racist. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Jocelyn Branson, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Layabout, Anselm learned a great deal about his mother's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Family, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Anselm Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is physically well-built. His chestnut hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Everard Fidget, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)18 (+4) 17 (+3)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Harlan, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sai. He keeps his long brown hair kept up in a rat tail. His eyes are violet and beady.

Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption.

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Harlan, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Upton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels threatened by others; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Upton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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