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Advanced [show]


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His blonde hair is cut short. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and money/treasure

Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Baker

Voice: Whispers

Attributes [hide]

Adelard Addington, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears black painted combat armor at almost all times, and his gloved hand is found clutching a lance. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Cynical. Bonds: Mentor. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a large grey jacket. He has a hunchback. His tied-back hair is white. His thin eyebrows rest above his beady amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against brigands; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Manfred Hadleigh, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He keeps his auburn hair in a pixie cut. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mason.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Shy, Insomniac. Bonds: Military, Rich, Job. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Bertram Mitchell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Benson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short. He has several tiny ruby earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with painting.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Immigrant, Nature. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Percival Benson, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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