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NPC Generator

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Advanced [show]


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is white and curly. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Charles was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Abram, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp. Star rose quartz (20 gp). Bloodstone (20 gp). Malachite (8 gp). 1 Banded mail.


Social Check DCs


Tim Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. With a patchy silver beard and wild silver hair. His eyes are brown and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Spy and was forced into it by his family.

Ideals: Athletic, Professionalism, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Tim Stansfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Medicine +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Joker, Extrovert. Flaws: Insane, Ugly. Bonds: Immigrant. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Kody Cooper, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. A roughly beaten golden orb (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Clerebold Breeden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries a battered axe and tarnished scimitar as well. His hair is short and brown. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Breeden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is portly but not overly obese. His brown hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Yochlol in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has dedicated himself to building a better world.

Motivation: A deep hatred of giants; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Guy Rayden, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Aquamarine (400 gp). Freshwater pearl (13 gp). Citrine (80 gp). Rose (80 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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