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NPC Generator

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Advanced [show]


Simon Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports green clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He became a Ploughman soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Bonds: Job, Poor, Criminal record. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Kirby, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Alex Tenley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has no hair. His amber eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Criminal record, Military. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Alex Tenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp. 1 Silver holy symbol. 1 Masterwork manacles.


Social Check DCs


Frederick Royston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Secretive, Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Frederick Royston, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 16000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Quinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a white feathered hat and white clothes, and his gloved hand is found clutching a glaive. His golden hair is kept up in a ponytail inside a feathered hat. His green eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Dean has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions

Flaws: Greedy, Shy, Disease. Bonds: Enemies, Religious. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Dean Quinton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Hematite (6 gp). Moss agate (6 gp). Bloodstone (80 gp). Alexandrite (200 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with white stripes complete with hood. His white hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small desert village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Coombs, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Hematite (15 gp). Malachite (15 gp).


Social Check DCs

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