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NPC Generator

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Advanced [show]


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears a small hat to hide his balding. He has green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He got into the Knight business at a young age. His childhood dream was to be a Navigator, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Job, Has a crush, Family. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Thomas Blyth, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Ploughman uniform. He is physically well-built. He has a long silver beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Shane was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Ploughman like his mother before him.

Motivation: Further expansion of business; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Shane Brixton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Average lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has done his best to style his red hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Revenge; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Job, Military, Family, Enemies. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Gerald Ansley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform. He is physically well-built. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves painting and to teach people painting more than just about anything. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Tailor soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his right hand. He sports a long auburn beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Drogo studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Fighting, Justice, Gifted. Bonds: In love, Family. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Drogo Willoughby, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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