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NPC Generator

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Advanced [show]


Don Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a long, violet, dusty cloak. His brown hair is still thick. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Miller, who enjoyed hunting, Don was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, In love, Nature, Job. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Langdon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 7 (-2)18 (+4)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His moppish white hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Slave. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Kendal, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Silver pearl (40 gp). Jet (40 gp). Coral (40 gp).


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, yellow cloak. His golden hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has achieved small success as a Mayor.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Professionalism, Justice, Impeccable. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Copeland, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Balimaar hails from a village terrorized by gnolls. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls.

Ideals: Joker. Flaws: Ugly, Fearful, Antagonistic. Bonds: Enemies. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Balimaar Blackwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 18 (+4)4 (-3)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adelard Nash, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a black suit. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has worked as a Beggar like his father before him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Adelard Nash, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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