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Advanced [show]


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries a battered flail and tarnished scythe as well. His chestnut hair, when down, is lengthy. His eyes are green and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Asheton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 90 pp.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His hair is white and curly. His eyes are violet and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: Born to a Brewer, his mother struggled to pay the bills. Ernest was born on a far southern plains where he grew up under the tutelage of his mother, an expert Layabout. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Ernest Browning, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is content

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Bertram Anderton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 60 pp. Rich purple corundum (700 gp). Chrysoberyl (130 gp). Smoky quartz (50 gp).


Social Check DCs


Anthony Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His broad hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anthony was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Anthony Carlton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Alex Sheldon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears a top hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Alex Sheldon, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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