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Advanced [show]


Gunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Gunter Sheldon, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His white hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Cook, who enjoyed hunting, Gomory was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and to end his boredom

Ideals: Justice. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Gomory Colby, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Justice, Fighting. Bonds: Attractive, Job, Slave. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Carlyle, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 9000 cp. Star rose quartz (80 gp).


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple yellow line shooting up and back down. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and revenge

Ideals: Athletic. Bonds: Attractive, Enemies, Mentor. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Don Staurheim, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longsword. He wears a feathered hat to cover his moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Randal Royston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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