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Advanced [show]


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears grey cloth garments or leather armor. His auburn hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to prove his worth to the world

Flaws: Ugly, Mundane, Impulsive, Disease. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Skelton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Trym Wakefield, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Red spinel (160 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a fancy tan suit. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Bernard will drive conversation. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Athletic, Extrovert, Logical. Bonds: Attractive, Mentor, Criminal record. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (5 gp). Malachite (5 gp). Black pearl (300 gp).


Social Check DCs


Theodoric Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His red hair is lengthy. He has gleaming, smiling violet eyes.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Adventurer, Poor. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Theodoric Clinton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 18 (+4)12 (+1)
Skills Medicine +6, Performance +3
Senses Passive Perception 14
Languages Common, Draconic, Giant, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Jacobs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His black hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. His childhood dream was to be a Architect, but he was a colossal failure. He has achieved small success as a Assassin.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Theodoric Jacobs, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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