Charles Denholm, Male Human [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his grey robe. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south to a Butcher, Charles learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a orcs raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Entrepeneur, Optimist. Flaws: Greedy. Bonds: Job, Enemies. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp.
Anselm Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his golden hair down. His gray eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He got into the Sellsword business at a young age. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Professionalism, Gifted. Bonds: Job, Family, Religious. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (900 gp).
Godfrey Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears red trousers with white and red striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Godfrey Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears just a brown suit. His hair is brown and curly. He has amber eyes and a brown hat with a black feather.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of eastern immigrants he idolized his father. Godfrey was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sculptor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Bonds: Criminal record, Rich, Immigrant. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Justin Hartford, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Black pearl (300 gp). Red garnet (70 gp). Red garnet (70 gp). 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!
