Roger Coombs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears black cloth garments or leather armor. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: Eccentric and domineering, Roger will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich western family. After coming to the age of reason, Roger took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: Marry his sister to traveling adventurers; and he is greedy
Ideals: Extrovert, Philantrophist, Gifted. Bonds: Rich, Family. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Black pearl (500 gp). Lapis lazuli (5 gp). Pink pearl (90 gp).
Anselm Elton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky black painted plate armor. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac, Shy, Insane. Bonds: Attractive. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. Malachite (11 gp). Bloodstone (20 gp). Freshwater pearl (11 gp).
William Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the south. William was born on a far southern plains where he grew up under the tutelage of his mother, an expert Glassblower. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Disciplined. Flaws: Hedonist. Bonds: Mentor, Job, Has a crush. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 100 gp. Hematite (8 gp). Sardonyx (80 gp).
Heward Sutherland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Eccentric and domineering, Heward will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Red spinel (80 gp). Star ruby (700 gp).
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