Charles Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he sports white clothing, slightly heavier than average wear. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Carpenter.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
Possessions: 9000 sp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
Lance Richie, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: To unite with his sister.
Ideals: Philantrophist. Bonds: Rich, Immigrant, Attractive, Family. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp. Chrysoprase (70 gp). 1 Minor magic item.
Heward Sutherland, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in pastel turtlenecks beneath a black coat with pastel slacks. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of northern immigrants he idolized his mother. A freak accident while working with his Detective mother left him crippled. He used his abilities to travel the world and help people.
Motivation: Human compassion.
Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.
Odo Dalton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Insomniac, Greedy, Antagonistic. Bonds: Family, Rich. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Bernard Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. His gray eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.
Motivation: To unite with his sister; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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