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NPC Generator

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Advanced [show]


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Sculptor.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Persistence. Flaws: Selfish. Bonds: Adventurer, Job, Debt. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Manfred Lindsey, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His chestnut hair is heavily combed to the right. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Miles Presley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Iolite (60 gp). Sard (60 gp). White opal (1000 gp). 1 Minor magic item.


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man wears just a brown suit. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Norman Gentry, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Riley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Carpenter. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He enjoys reading and quiet.

History: Born in the west to a Carpenter, Gunter learned a great deal about his father's area of expertise. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Athletic, Logical, Artistic. Bonds: Enemies, Job, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Gunter Riley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Violet garnet (600 gp). Brown-green garnet (120 gp).


Social Check DCs


Alex Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of the sun god on his torso. He wears his black hair up. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Military. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Payton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs

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