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NPC Generator

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Advanced [show]


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Tim was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Tim Hornsby, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Bertram studied abroad. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Lazy, Insomniac. Bonds: Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Bertram Barney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his top pastel hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.

History: He got into the Cartwright business at a young age. A gifted student he started as a Unemployed, but he got bored and became a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Racist, Impulsive, Depressed. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Godfrey Southey, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs


Clerebold Harrington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is obsessed with finding treasure.

History: When he was but 7 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Knight and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Immigrant, Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Clerebold Harrington, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Performance +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears a custom-built plate barding that's adorned with red lining and desert motifs. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Cartwright, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Guy Atherton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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