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NPC Generator

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Advanced [show]


Hubert Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his black robe and has his quarterstaff always slung over his shoulder. His blonde hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Job, Nature. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Hubert Weld, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Red garnet (100 gp). Chrysoberyl (100 gp). Citrine (40 gp).


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man likes to wear grey tank tops with black pants. His red hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Upton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large white jacket. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Ugly, Greedy, Hedonist. Bonds: Nature, Slave. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Hubert Home, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Silver chalice with lapis lazuli gems (90 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Heward Fidget, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is well dressed, but even with his fine clothing he looks run-down. His moppish white hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Sage, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Heward Fidget, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Anselm Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Attractive, Guardian. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Anselm Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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